POP1STATS

MK18

  • 3-shot burst
Stats per star
1★2★3★4★5★
Damage2525252525
Headshot3737373737
Magazine1824303642
Max shots per second10.510.510.510.510.5
251520
0 m50 m85 m300 m max

The MK18 is an assault rifle in Population: One that fires bursts of 3 bullets, one burst for each pull of the trigger. It does 25 damage a bullet and 37 on a headshot.

What the stars change on the MK18

A better MK18 doesn't hit harder. Every star does 25 damage a bullet, 37 on a headshot.

What a star buys is the magazine: 18 rounds at one star, 42 at five.

Every star also takes a little recoil off, so a five-star MK18 stays on target longer.

A star changes nothing else: not the reload, not the range or the falloff, not the aim down the sights.

How the MK18 fires

Each pull of the trigger fires a burst of 3, the bullets 71 ms apart. After a burst the MK18 ignores the trigger for 143 ms, so tapping as fast as it allows fires 3.5 bursts, 10.5 bullets, a second. A slower finger fires fewer.

Reloading is done by hand: the magazine to the well, then the rack. Nothing in the game times a reload.

Against a built wall every hit counts 2 times its damage.

Playing the MK18

A burst to the head does more than a hundred damage. Full damage reaches 50 m, and the magazine holds 18 rounds at one star and 42 at five.

Shots to down with the MK18

A player has 100 health and up to 100 shield. On health alone the MK18 downs in 4 body shots or 3 headshots. Through a full shield it takes 8 body shots or 6 headshots, if everything lands.

Where the MK18 stops hitting hard

Full damage out to 50 m. Past that a bullet does 20 damage and falls to 15 over the next 35 m, then stays at 15 out to the MK18's 300 m range.

A bullet travels at 850 m/s, so a target moving sideways at distance has to be led.

MK18 or FAL, M60, AKM, CX4 and RFB

The FAL does 33 damage a bullet, up to 5.5 bullets a second. The M60 does 27 damage a bullet, 7.5 bullets a second. The AKM does 20 damage a bullet, 11 bullets a second. The CX4 does 19 damage a bullet, 6.5 bullets a second. The RFB does 19 damage a bullet, 9.5 bullets a second.