POP1STATS

Knife

  • 15% faster
  • Straight to health
Stats
Damage35
One hand15% faster
35 at 3 cm

The Knife is a one-handed blade in Population: One. Every hit does 35 damage, and holding it makes the player 15% faster on their feet.

What the Knife does in Population: One

A blade works differently from a gun. A swing's damage comes from how far the blade travels, not how hard the arm is thrown, and it goes straight to health: a shield or armor does nothing against it. The Knife does 35 damage on every swing that counts, so 3 hits take a player's 100 health. There are no headshots with a blade; a hit is a hit.

It goes in one hand only, and holding it makes the player 15% faster on their feet than running empty-handed.

How a swing works

  1. 1
    Swing fast to start
    A swing begins once the blade moves 4 m/s.
  2. 2
    Every swing hits the same
    35 once the blade has moved 3 cm. A longer or faster swing adds nothing.
  3. 3
    Keep it moving
    Slower than 3 m/s on average and the swing ends.
  4. 4
    One hit per player
    The same player can't be hit again for 0.2 s.

Playing the Knife

A swing counts after only 3 cm of travel, the shortest of the blades. Three hits take a player's full health.

Knife or Katana, Excalibur and Cyberblade

The Katana: 25 to 75 damage, 15% faster in hand, a bullet shield in two hands. The Excalibur: 25 to 75 damage, 25% faster in hand, one hand or two. The Cyberblade: 25 to 75 damage, 25% faster in hand, one hand or two.