POP1STATS

1911

  • Semi-auto
Stats per star
1★2★3★4★5★
Damage4445474951
Headshot6164687175
Magazine88888
Max shots per second55555
5147443038
0 m16 m36 m140 m max

The 1911 is a semi-automatic pistol in Population: One. It does 44 damage a bullet and holds 8 rounds.

What the stars change on the 1911

Damage grows with the stars: 44 damage a bullet at one star, 51 at five, and 61 to 75 on a headshot.

The magazine holds 8 rounds at every star.

A star changes nothing else: not the reload, not the range or the falloff, not the aim down the sights.

How the 1911 fires

One shot per pull of the trigger. A pull within 200 ms of the last shot does nothing, so the 1911 fires at most 5 shots a second; under that, the player's trigger finger sets the pace.

Reloading is done by hand: the magazine to the well, then the rack. Nothing in the game times a reload.

Against a built wall every hit counts 2 times its damage.

Playing the 1911

It sits between the .357 Magnum and the PX4 on damage a bullet, and holds half as many rounds as the PX4. Full damage ends at 16 m, the shortest of the semi-automatic pistols.

Shots to down with the 1911

A player has 100 health and up to 100 shield. On health alone the 1911 downs in 3 body shots or 2 headshots. Through a full shield it takes 5 body shots or 4 headshots, if everything lands.

At five stars: 2 body shots or 2 headshots on health alone, 4 body shots or 3 headshots through a full shield.

Where the 1911 stops hitting hard

Full damage out to 16 m. Past that a bullet does 33 damage and falls to 30 over the next 20 m, then stays at 30 out to the 1911's 140 m range.

A bullet travels at 650 m/s, so a target moving sideways at distance has to be led.

1911 or .357 Magnum, PX4 and Tec9

The .357 Magnum does 63 damage a bullet, up to 3 bullets a second. The PX4 does 30 damage a bullet, up to 7 bullets a second. The Tec9 does 25 damage a bullet, 17 bullets a second.